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Ape escape 1
Ape escape 1







Instead of the conventional 100 coins= 1 life, coins can now go over 100, and max out at 999. His life icon is symbolized by his vest.Ĭoins are also different in this. Jimmy's Health is shown by cookies, which he can gain from cookies that are dropped by enemies. The bottom-right corner of the screen displays a group of icons indicating how many apes have been captured (a net icon) and how many must still be captured (an ape head icon). However, more may be available in the stage than asked for, which means that you will need to return into the stage another time to finish it entirely. When Entering a stage, the number of monkeys that should be captured in order to complete the stage will be displayed. There are also new techniques, such as a long jump. Like before, Gadgets are used with the Right Analog Stick instead of the face buttons. Throughout the adventure, he gains several gadgets from the Professor in order to help in his monkey catching mission. Jimmy can run, jump, climb, and swing on objects. Gameplay is similar to the first Ape Escape game. The game ends with Spike visiting the laboratory, which is again destroyed when Jimmy accidentally crashes a spaceship into it. Specter loses and is once again captured. Jimmy warps there, encountering Specter, and the two of them battle again. Jimmy then proceeds to capture all the remaining monkeys before the Professor discovers Specter's hiding place. Shortly afterwards, Specter escapes and goes into hiding. Jimmy and Pipotchi then flee the exploding moonbase. Once defeated, Specter attempts to fire the laser, but Jimmy states that humans will never give up, and captures him. Jimmy confronts Specter at his moonbase, who attacks him with a giant robot. By firing it at the globe, all humans worldwide will lose the will to fight back, making it easier for Specter and the monkeys to take over the world. Jimmy, the Professor and Natalie then discover the purpose of the Lethargy Laser. Specter flees, and Jimmy manages to downsize and capture Yellow.

ape escape 1

Before the two can battle, Yellow Monkey, now a giant monster thanks to an overdose of Vita-Z bananas attacks the facility. Rescuing Pipotchi, Jimmy makes his way through a monkey controlled military base, and confronts Specter, who is waiting for him with a redesigned version of his battle cruiser from the first game. Before his fight with White Monkey, Pipotchi, a baby monkey accompanying Jimmy, has been kidnapped, in order to transfer the data in his Monkey Helmet (a re-engineered model which makes Pipotchi friendly) into a device called the Lethargy Laser. Jimmy manages to capture all of the Freaky Monkey Five, except Yellow Monkey. However, Specter has supplied five monkeys, The Freaky Monkey Five, with Vita-Z Bananas, making them stronger and more intelligent than the average monkeys. Under Natalie's orders, Jimmy aims to capture all the monkeys and stop Specter (due to the mess-up from earlier). Specter gets a hold of one, and yet again makes an army of monkeys bent on ruling the world. Jimmy accidentally sends not only the monkey pants, but some Monkey Helmets as well, wrecking the laboratory in the process. The Professor has left them with one task: deliver a load of monkey pants to the monkeys in Monkey Park. After some time had passed, the Professor had left for a vacation leaving his granddaughter, Natalie, and Spike's cousin, Jimmy, to watch over the laboratory.

ape escape 1

This game takes place after the events in Ape Escape 2001, where Spike had stopped Specter from taking over the world.









Ape escape 1