

- A SPACE FOR THE UNBOUND SWITCH MOVIE
- A SPACE FOR THE UNBOUND SWITCH PC
- A SPACE FOR THE UNBOUND SWITCH SERIES

Saving a cat from a tree! Going to the movies! Filling out forms at school! Thankfully they do eventually get going - and then some.Ī Space for the Unbound's trick is something called Spacedive, a mechanic where Atma, with a magic book, can dive into the minds, or 'hearts', of obstinate people who contrive to get in your way, rearranging thoughts in order to change their mind. Eventually, though, it clicks.Įarly on, things can feel comically slow-paced.
A SPACE FOR THE UNBOUND SWITCH SERIES
For a little while it can feel directionless, a series of short-term objectives put off by menial tasks, which invariably come in groups of three. You need to bake a cake but there are no ingredients, and on and on. A guy's runaway dog is in the way, chasing a cat up a tree, so you have to complete a few tasks to rescue the cat and catch the dog. You go to school but your girlfriend wants to bunk off, so you have to complete a few little tasks to find a way off campus. A good chunk of A Space for the Unbound, namely the couple of hours after the prologue, are what you might call storyless. The way developer Mojiken has managed that across cultures is quite something, making something so specific to one place and time feel so universal, with such panache.Īt times the mundanity, while it serves a purpose in bedding you into the world and lulling you into a kind of dreamlike comfort, can drag. This is really the heart of it in A Space for the Unbound: familiarity and unreality mixing together, throwing you off, bamboozling you into dropping guard. For Indonesian players specifically there seem to be references aplenty - to traditional music, comfort food, historic festivals - while its more explicitly paranormal elements, of which there are plenty, do the work in unbinding. To many players the familiar waypoints of adolescence - first dates, school reports, Game Boys, parents - will anchor you in a place so specific that it likely feels refreshingly unfamiliar. Here's A Space for the Unbound's launch trailer to show it in action.
A SPACE FOR THE UNBOUND SWITCH MOVIE
The rural town you jog around is both quaint and otherworldly, a handful of connected roads featuring the nostalgic everyday - food carts, convenience stalls, a couple of strolling locals - but standing up isolated against the bubblegum pixel-art skyboxes like old Western movie sets, two-dimensional and out of time.
A SPACE FOR THE UNBOUND SWITCH PC
Availability: Out now on PC ( Steam, Epic, GOG), Nintendo Switch, Xbox, PS4, PS5Īfter a big and frankly traumatic prologue, which concludes with one of the most memorably upsetting first-person sequences I've experienced, A Space for the Unbound settles in as a kind of slice-of-life narrative adventure following Atma, a teenage boy at school in 90s Indonesia.A Space for the Unbound feels a lot, and it feels hard, and it's intoxicating as a result. With that teenage earnestness comes buckets of charm though and, more importantly, a genuine, raw sincerity. Following a group of teenagers through the difficulties of school life and beyond - beyond in space as much as time - it's appropriately awkward at times, rushing over-eagerly in some areas, dawdling for far too long in others and frequently figuring it out as it goes.

Plenty of indie games deal with anxiety and depression, but few contain such raw and mighty anguish as A Space for the Unbound. Disparate parts pull together to form a beautiful game that's only more potent for its awkward adolescence.
